Lean Design in Practice
summary
Argues that lean design wins by timeboxing: a 4‑hour prototype then 5 users next day, with two‑week sprints as an upper bound. Uses Sketch + libraries, Zeplin and plugins to speed handoff; patterns, grid rules and file conventions keep teams consistent. Shows rapid wins — PropertyGuru listing in one hour, payment concept in 30 minutes, energy app in two hours — and measures weekly with A/B tests (example: a photo variant doubles conversion). Builds live pilots (EV fleet, beta solar installs) and surfaces a district sustainability dashboard at Energy Week.
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chapters (17)
- 0:00Intro
- 0:29Lean Design
- 0:58Time is Relative
- 5:22Speed
- 6:33Process
- 11:11Use
- 13:37Investigation
- 15:15Designing Faster
- 19:25Design System
- 23:04Measuring Fast
- 26:41Engagement Matrix
- 27:45User Experience Journey
- 32:03Vision
- 36:22Summary
- 37:41Approach
- 42:46Research
- 45:58Design Thinking








