Think Like a Designer
summary
Explains a repeatable process: a five day sprint that moves from unpack to sketch decide prototype test, uses Crazy Eights for idea volume, and relies on five testers to reveal patterns. Shows quick wins: a conference app prototyped in about two hours and native builds that prove accessibility and feasibility better than Envision. Teaches using material on Android as layered rules — human factors, conventions, and brand personality — and prefers native Android prototype over high‑fidelity mockups.
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chapters (6)
- 0:00Start
- 7:52Design Thinking
- 8:25Design Sprints
- 22:08Hove really really fast
- 31:57Prototyping
- 35:52Android natives
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