Continuous Fun: Game Driven Dev to drive software eng. practices
summary
A nine‑step Game Driven Development framework uses a gamification design canvas plus a Miro board, business‑model canvas and pipeline dashboards to turn CI/CD test work into a points tournament. A telecom rollout runs as Game of Testing across more than 1,000 people, awards points for unit/integration/regression tests, penalizes fake positives, and stages levels (chickens 0–1k, lions 1k–6k, dragons >6k points). The system increases automated tests, raises test quality, and boosts engagement.
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chapters (15)
- 0:00Introduction
- 3:29Presentation
- 6:24Gamification
- 8:57Thomas Edison
- 9:48Story
- 10:56Experiment
- 12:33What we learned
- 13:25Video game
- 15:35Framework
- 19:48Gamification Design Canvas
- 20:41Game of Testing
- 24:13Myro
- 24:58The Framework
- 33:03The Canvas
- 38:48Levels
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