~/talk

Getting Started with Augmented Reality Using RealityKit

Talkat 360iDev 2022 · 2022-08-28..08-31· [webxr]
links:none on file
slides:none on file

RealityKit walkthrough shows concrete steps: create a ModelEntity box or sphere, attach it to an Anchor inside ARView, and add tap-driven placement via raycasting (works only on a physical iPhone/iPad, not the simulator). Interaction needs generateCollisionShapes and a physics body (dynamic vs static) to make objects fall or stack. Real models load with loadAsync, gestures install with one call, and example code is on GitHub — demos mostly work but plane detection is finicky.

AI-written summary · about

  1. 0:00Start
  2. 3:40Anchors
  3. 4:40Anchor
  4. 5:17Overview Diagram
  5. 7:01Augmented Reality Demo
  6. 8:07Reality Composer
  7. 10:07Materials
  8. 10:34Create an Anchor
  9. 15:53Create a Coordinator
  10. 19:41Collision Shapes
  11. 21:37Raycast
  12. 26:38Gravity
  13. 29:41Plane Shape
  14. 34:15Loading a Model
  15. 40:09Text
  16. 41:18Source Code
  17. 42:32Contact
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