Chris Hong
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
- Craig Chappleonce
- Robert Boehmonce
- Sonja Angeslevaonce
who talks about the same things
- Robert Boehm2 talks
- Riku Rakkola3 talks
- Mark Val10 talks
- Christof Wegmann8 talks
- Teemu Haila6 talks
- Jesper Richter-Reichhelm5 talks
| title | conference | date |
|---|---|---|
| PvE or PvP: Multiplayer Game Design Considerations | Pocket Gamer Connects Helsinki 2024 | 2024-10-01 |
Panelists argue that concrete choices matter: use matchmaking and a cloud like Photon 1.4B MAU to avoid rolling your own servers, design around realistic… | ||
| Design & Implementation: Automated LiveOps Backend | Games Gathering Bratislava 2023 | 2023-09-25 |
Claims an automated LiveOps backend that cut a 15–20 person ops effort to one person, two hours per month for a console title and a similar design for… | ||
| nothing matches | ||