Teemu Haila
where else to find them
what they talk about
all 6 in the filters
where they keep going back
- Pocket Gamer Connects London3 editions2024–2026
- Pocket Gamer Connects Helsinki2 editions2024–2025
on a stage with
all 13 in the filters
who talks about the same things
- Riku Rakkola3 talks
- Markus Kiukkonen2 talks
- Timur Haussila4 talks
- Thomas Huxter5 talks
- John Wright5 talks
- Craig Chapple9 talks
| title | conference | date |
|---|---|---|
| Curated Panel: Giving New Life To Established Games - Live Service Strategies To Boost Retention & . | Pocket Gamer Connects London 2026 | 2026-01-19 |
Long-running games break plateaus by changing concrete levers: an economy rebalance +50% LTV after months of AB testing, adding mini‑games = double‑digit… | ||
| How To Ship A Top-Tier Game Without A Top-Tier Budget: Practical Tips For Cost-Effective..... | Pocket Gamer Connects Helsinki 2025 | 2025-10-07 |
Advocates recommend shipping with a small senior team that pushes everything to cloud so no infra hires are needed, raising the minimal seed to prove the team… | ||
| Curated Panel: The Game Development Renaissance – What Will Be The Foundations Of Gaming's Next.... | Pocket Gamer Connects London 2025 | 2025-01-20 |
Argues that a new Renaissance rests on concrete shifts: distribution emerging outside app stores, new payment models, and AI tools that let tiny teams generate… | ||
| Behind the Game: Strategies for Building the Tech That Powers Today’s Top Titles. | Pocket Gamer Connects Helsinki 2024 | 2024-10-01 |
Panelists describe concrete tradeoffs: use Unity and asset-store tools to move fast or invest in custom back end that scales; Bitmagic offers text-to-game… | ||
| Building for Scale: How not to get Caught out at Global Launch | Pocket Gamer Connects San Francisco 2024 | 2024-03-18 |
Argues that planning for scale up front is ~100x cheaper than firefighting later and that common soft‑launch shortcuts break under millions of players — e.g… | ||
| Building for Scale: How not to get Caught out at Global Launch | Pocket Gamer Connects London 2024 | 2024-01-22 |
Metaplay’s backend pattern focuses on preventing post‑launch chaos by planning for real scale: avoid pure stateless/serverless designs that push traffic into a… | ||
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