User Group Highlights
summary
Demos show real pipelines not promises: an AR setup uses ARKit mixed with hand tracking plus facial motion to drive a live character, previs becomes literal playback with fully interactive previs proven on a recent Game of Thrones season, Character animation shifts to direct actor-driven performance rather than keyframe workflow, and a theme-park system has ride footage rendered out backstage on the AGBU machine so lever pulls instantly trigger hyperspace visuals.
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13mNext level rendering and graphics & Book of the Dead by Unity's Demo Team
44mVirtual Cinematography and Non-Linear Editing Workflows on The Quarry
