~/talk

Editor VR

Talkat SIGGRAPH 2017 · 2017-07-30..08-03· [webxr, developer-experience]
links:none on file
links:none on file
slides:none on file

Unity Labs shows an editor that runs inside VR, available as an experimental, open‑source GitHub project, built to let designers edit and play immediately. Core claim: architect for change by using functionality injection and no singletons so tools stay vendor‑agnostic across SteamVR/Oculus controllers. Demo builds a Longbow sequencer with a line‑renderer and raycast/action‑map services — about 128 lines for the full sequencer tool — and iteration time drops dramatically; live demo largely works despite one controller failure.

AI-written summary · about

  1. 0:00Start
  2. 25:26switch over to unity
  3. 33:51adding objects to the scene
  4. 34:09create a sequencer root transform
  5. 42:50build your own interfaces
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.