~/talk

Virtual Reality OS: Open Source, Of Singapore

Talkat FOSSASIA Summit 2017 · 2017-03-17..03-19· [webxr, open-source]
slides:none on file

Argues there’s a missing universal layer: an open-source VR OS idea that launches VR apps across headsets and ordinary phones, not just GearVR/Daydream. Demonstrates a workflow: 360 spherical capture stitched with Kolor, wrap 360 onto sphere in Blender/Unity, add gaze-triggered interactivity to make live-action scenes navigable. Shows a built proof — a 50‑artist exhibition captured spherically, exported into Unity with gaze menus and accepted to IEEE VR — and claims an OS/browser could unify stores and inputs across devices.

AI-written summary · about

  1. 0:00Introduction and VR OS problem
  2. 4:40VR journey and startup launch
  3. 10:15Room-scale VR and controllers
  4. 15:13Mobile VR platforms comparison
  5. 22:36Need for a VR operating system
  6. 26:09Open source VR OS exploration
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