~/talk

Creating virtual worlds in the browser

Talkat JavaScript fwdays'18 · on Sunday, 2018-03-18· [webxr, web-platform]

Uploader notes JavaScript fwdays'18 conference took place on March 18 in Kyiv and the demo shows concrete tooling: WebXR + WebGL for headset access and rendering, Mozilla’s A-Frame inspector to load and tweak gltf models, a rotating helmet live-coded and a drag‑and‑drop furniture library that auto‑furnishes floorplans. Claims include VR reducing burn‑therapy pain up to 25%, ~100M devices sold in 2016, $550M market 2016 rising toward billions, and cross‑device support (cardboard/daydream/gearVR/oculus/vive/Windows MR) with a Hololens bug.

AI-written summary · about

  1. 0:00Intro
  2. 1:53What are the acronyms
  3. 2:42Mixed Reality
  4. 7:18VR vs AR
  5. 11:10Motivation
  6. 12:02Lets have a look
  7. 12:18VR in healthcare
  8. 13:50Design engineering
  9. 16:48Marketing sales
  10. 17:26Classrooms
  11. 17:45Tourism Travel
  12. 18:47Use Cases
  13. 19:02VR Sales
  14. 20:06Companies using VR
  15. 20:49VR market
  16. 21:50WebXR
  17. 23:03TrueEdge
  18. 23:32Fragment Shader
  19. 24:16Frame
  20. 24:27Best website ever
  21. 24:42Lets start fresh
  22. 25:20Lets create a virtual world
  23. 27:38Why is the box below me
  24. 28:30Why does the box change color
  25. 28:59Developer tools
  26. 30:57Loading 3D models
  27. 32:45Polly
  28. 35:23Questions
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