~/talk

Designing spatial software

Talkat Config 2022 · 2022-05-10..05-11· [creative-coding, design-collaboration]
links:none on file
slides:none on file

A concrete recipe: use Figma as source of truth, prototype early with high‑volume screenshots and Smart Animate, and commit to a clear feeling (comfort + social chaos) to guide choices. Choose 2D avatars in a 3D world — here 2.5D Bitmoji avatars — and fake perspective with mirrored warped rectangles and abstract circles. Export Blender animations as PNG frames for storyboarded assets. Result: a functioning HAGGS school world with first‑person skateboarding hallways and baked personalization that scales.

AI-written summary · about

  1. 0:00Introduction
  2. 1:30What is spatial software?
  3. 3:51Spatial narratives evoke feelings
  4. 5:00Fundamental constraints
  5. 6:00Identity and movement shapes how users feel
  6. 8:05Prototype early
  7. 14:04Faking perspective
  8. 16:43Establish the world
  9. 18:10Bake personalization into your design system
  10. 22:04Creative ways to collaborate with engineering
  11. 24:08Closing
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