~/talk

Outcome Not Output

TalkinItalianat Codemotion Roma 2014 · 2014-04-09..04-12· [product-management, developer-experience]
links:none on file
slides:none on file

The talk argues that delivering working code and following agile practices (user stories, cross-team collaboration) isn’t enough to guarantee project success; instead it emphasizes Lean UX’s core principle “outcome, not output.” It reviews practical practices the presenter found most effective for managing risks and uncertainties in software projects, focusing on measuring and prioritizing outcomes over merely producing features and on respecting people and interactions across teams.

AI-written summary · about

  1. 0:00Introduction
  2. 1:13Waterfall to agile methods
  3. 2:58Classical user story problems
  4. 7:57UX vs stakeholder
  5. 10:01User-centered development
  6. 12:06Zero Sprint approach
  7. 17:26Cross-functional teams
  8. 24:12Silos risks and leadership
  9. 26:43Colocation and collaboration
  10. 27:03Artifacts and proto-people
  11. 31:35Wireframes and UX coherence
  12. 32:57Common language and docs
  13. 35:05Specifications by example
  14. 37:53Automated regression tests
  15. 39:19Feature purpose
  16. 40:40Outcome vs output
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