~/talk

Painting with Code

Talkat code.talks 2023 · 2023-09-14..09-15· [creative-coding]
slides:none on file

A single mathematical function renders endless, animated paintings in real time by iterating a grid of pixels (two nested for loops) and returning color per cell; it uses basic high‑school math like the sinus curve, shaping functions, polar coordinate system transforms, and the fractional Frac repetition trick for tiling. Implementations run on anything from a GPU/SIMT pipeline down to a calculator or Google spreadsheet, the entire code is under ~277 lines, and the procedural scenes (2D or displaced 3D) work and vary endlessly.

AI-written summary · about

  1. 0:00Painting with code intro
  2. 2:34Moving math paintings
  3. 6:48SIMT and concurrency paradigms
  4. 11:44Procedural art building blocks
  5. 17:17Coordinate systems in graphics
  6. 20:07Domain repetition and tiling
  7. 23:43Extending to 3D and beyond
  8. 24:45Live demo and conclusion
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