~/talk

Creative Coding for Fun and (Non)Profit

Talkat satRdays Newcastle 2019 · on Saturday, 2019-04-06· [creative-coding]
slides:none on file

Describes building generative visuals by implementing a quadtree in C++ for Barnes‑Hut particle simulation, reading d3 source, and releasing a particle library called pascals package; creates watercolor-style images by applying Perlin noise deformation to polygon vertices and stacking ~200 layers, producing outputs with ~500k points that look organic but render slowly. Demonstrates concrete code choices, cross-language work (R, C++, JavaScript), measurable tradeoffs (speed vs control), and successful, reproducible artifacts.

AI-written summary · about

  1. 0:00Introduction
  2. 1:00What is Creative Coding
  3. 1:53Negative Shape
  4. 4:32MathBased
  5. 5:03Marcus Waltz
  6. 5:19Chase
  7. 6:13Its a privilege
  8. 7:05Its okay
  9. 8:35Dont judge yourself by others
  10. 9:34Creative coding for you
  11. 9:52I cant afford to do this
  12. 10:34This is not fun
  13. 10:59Why do creative coding
  14. 16:03Example
  15. 16:48Learning
  16. 19:05Fun
  17. 19:30Pascal
  18. 23:01How to get inspired
  19. 26:30Experimenting
  20. 28:46Creativity
  21. 33:13New Approach
  22. 35:03Final Thoughts
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