Echo: Analyzing Gameplay Sessions by Reconstructing Them From Recorded Data
summary
Echo reconstructs gameplay sessions from recorded log files and replays them with the original game assets, letting users view multiple sessions, change camera angles, and speed or slow playback. The system has a recording component, a visualization component, and produced log files as the interchange. A lab study uses 10 players to generate data and 16 analysts to compare Echo versus raw video, finding lower cognitive load, significantly less frustration, and higher efficiency for task-driven analysis of racing sessions.
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