Your Team, as Saga
summary
Argues teams reshape behavior by editing the stories they tell, using concrete techniques: MICE system for classifying conflicts, world‑building to expose useful constraints, deliberate pacing to close refactor/bug/feature threads, and “stretch projects” as team capacity builders. Recommends practical steps: run a focused bug‑smash to regain reliable tests, close one thread to rebuild momentum, limit stretches to half the roadmap, and aim to add capabilities (not just features); claims a team gained data‑science capacity in under a year.
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chapters (14)
- 0:00Start
- 3:04Narrative as a Lever
- 4:36Fiction Writing Checklist
- 5:24The Silmarillion
- 11:17Plot and Pacing of Books
- 13:24Plot and Pacing
- 13:58Person versus Environment
- 15:17Milieu Inquiry Character and Event
- 16:51Feature Conflicts
- 21:23Developers Are Shaped like Potatoes
- 22:38Romance Novels
- 23:10Stretch Projects
- 24:54Redemption Arcs
- 26:14Editing
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