~/talk

Dungeons and Collaboration

Talkat RubyConf 2021 · 2021-11-08..11-10· [developer-experience]
slides:none on file

Claims concrete practices that improve distributed teamwork: use session zero to set expectations, run games on Roll20, pick a ruleset like Dungeon World with its 2d6 moves, and adopt safety tools such as the X card. Examples include a five‑player party across four time zones, a completed campaign, specific failures (burnout, role shifts), and narrative devices like Chekhov’s gun and stones of far speech that show how detailed language and role clarity keep remote collaboration working.

AI-written summary · about

  1. 0:00Intro
  2. 0:25Session Zero
  3. 7:27Example Party
  4. 15:57Check In
  5. 18:47Questions
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