~/talk

Agile and Architecture: a meeting of the undead

slides:none on file

Declares architecture murdered by Agile in 2001 and shows how Scrum creates a protective terrarium that isolates teams while management gets monthly direction; argues dependencies act as subscriptions to streams of change that increase accidental work; prescribes concrete fixes: move budgets into self‑sustaining cross‑functional teams, push architecture decisions into the team as team-owned architecture, favor observability-verified quality, minimize external SDKs (use plain HTTP), do paired/mob onboarding and plan explicit decommission paths to shrink change surface and preserve capacity to evolve.

AI-written summary · about

  1. 0:00Introduction
  2. 1:12Agile and Architecture
  3. 5:07Agile and Architecture
  4. 9:42Software architect's rise and fall
  5. 13:59Agile killed Architecture
  6. 20:21Agile revolution aftermath
  7. 26:42Agile practices failures
  8. 32:47Change and software systems
  9. 39:06Change impact on systems
  10. 44:01Sustainable teams and systems
  11. 51:53Summary
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