Why We Need Architects (and Architecture) on Agile Projects
summary
Argues that agile teams still need active architectural roles and gives concrete practices: use design spikes (hours–days) and bounded architecture spikes (1–6 weeks) as evidence-based experiments; define a landing zone dashboard with minimal/acceptable/outstanding targets for performance, reliability and usability; track architecturally relevant backlog items or a separate architecture backlog; steward critical areas (example: threading control) rather than leave them to collective ownership; treat refactoring as daily vs root canal refactorings and add tests and instrumentation for architectural qualities.
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chapters (34)
- 0:00Intro
- 0:19Why We Need Architects (and Architecture) on Agile Projects
- 1:51Three Questions...
- 2:59Astronaut Architect?
- 3:43Seagull Architect?
- 5:04Incompetent Fools?
- 5:30Agile Design Values
- 8:17Some Agile Myths
- 13:04Steward Architect
- 15:02Stewardship
- 17:27How Much Architecting Do You Need? Project Criticality
- 19:38Qualities of Any Good Architecture
- 20:49Small v. Large Projects
- 23:24Small Project Architecture Practices
- 25:22Design "Spikes"
- 25:47Experiment on Branches
- 28:32Manage Technical Debt
- 31:31Keep Architecture in Mind
- 33:53Sustainable Development
- 37:10Strike a Balance
- 38:27Types of Project Risks
- 46:04Product Landing Zones
- 47:59Good Acceptance Criteria
- 48:10What's Different?
- 49:56Landing Zones on Agile Projects
- 52:11Architecture Spikes
- 52:57XP Design Spike
- 53:22What You Do In an Architecture Spike
- 54:02Criteria for an Architecture Spike: Actionable Results
- 55:183 Ways To Manage Architectural Tasks
- 56:25What Can Go On An Architecture Backlog?
- 57:43The Agile Architecture Landscape
- 58:17Differences Between Agile and Traditional Architecture
- 59:57Values Important to Agile Architects
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