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Practical Android Games Development

Talkat Google I/O 2013 · 2013-05-15..05-17· [android, game-development]
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Step-by-step setup shows extracting the APK SHA1, adding a separate debug client ID so multiple devs can test, and linking apps (up to 20) in the Game Services console; code uses the Google API client and Base Game Activity / gamehelper and GoogleAuthUtil to fetch tokens. Testers can reset achievements via a web-linked Client ID or on-device code that calls the REST management APIs; leaderboards support custom unit formatting and plurals per locale; anti-cheat uses a hide player API and matching unhide/list endpoints; published features earn usage-based badges.

AI-written summary · about

  1. 0:00Start
  2. 2:32Set Up a Game in the Google Play Developer Console
  3. 6:46Branding
  4. 7:08Sign-In
  5. 10:34Localization
  6. 11:25Achievements Translations
  7. 11:38Leaderboard Formatting
  8. 19:48Base Game Activity
  9. 20:10Get the Auth Token
  10. 22:10Publish
  11. 22:33Assets
  12. 23:07Publishing
  13. 23:44Badges
  14. 27:20Sequels
  15. 27:38Add New Resources
  16. 29:40Leaderboards
  17. 31:23Hiding a Player
  18. 34:34Find Players Ids
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