Why you should be using Google Play Games services
summary
Google Play reaches more than 1 billion active devices with about 1.5 million Android devices added daily and ~77% smartphone market share; the Play team doubled platform features since 2012 and offers concrete tools: alpha and closed beta testing for staged rollouts, store listing experiments to A/B test icons and assets (example: Congregate icon swap changed downloads), pre-registration (Glu’s Terminator campaign), Google Play game services (achievements, leaderboards, editable quests), player analytics with sources‑and‑sinks boosting ARPDAU for BombSquad, and a predictive analytics API for churn/spend signals.
AI-written summary · about
chapters (14)
- 0:00Start
- 1:45What Can You Do To Leverage this Audience for Making Games
- 2:36Developing a Game
- 3:06Optimize the Game Experience
- 3:44Alpha or Beta Testing
- 4:27Open Beta Testing
- 5:05Soft Launch
- 5:26Store Listing Experiments
- 7:09Best Practices
- 7:56Pre-Registration
- 9:21Optimizing Your Game
- 9:33Google Play Game Services
- 10:07Player Analytics
- 10:32Use Player Analytics To Boost Your Game
related talks
32mGames on Google Play
16mIntroduction
37mAnalyze your audience and benchmark metrics to grow on Google Play
39mNew Developments in Mobile Gaming
31mLevel up! A better gaming experience with Google Play services
37mNew and advanced Google Play tools for game developers
41mWhat's New in Google Play Services
14mBuild powerful, reliable apps with Google Play services
