New Developments in Mobile Gaming
summary
Google announces Google Play game services as a cross‑platform REST API with generated libraries plus specialized iOS and Android SDKs, offering achievements and social + public leaderboards, automatic anti‑piracy checks for Play Store installs, and cloud saves with four 128KB save slots and 409 conflict handling for merges. Leaderboards take 64‑bit integer scores and localized rendered strings; real‑time multiplayer creates a peer‑to‑peer network for 2–4 players with reliable and unreliable messaging. Example: an incremental achievement (10 steps) unlocks bonus content and is tracked server‑side.
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chapters (9)
- 0:00Intro
- 0:32Google Play Game Services
- 2:55Ecosystem
- 8:29Developer Console
- 15:05Achievements
- 21:57Leaderboards
- 27:21Cloud Save
- 33:16AppState Client
- 36:25Multiplayer
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