~/talk

How to make multiplayer matchmaking easier and scalable with Open Match

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Open Match is an open source Kubernetes-based matchmaker that Grenge plugs into Kick-Flight to replace a months‑long custom build with a one‑to‑two month matchmaking logic implementation in PHP7. It runs on GKE with Cloud Memorystore (Redis) and Cloud Spanner, uses Ingress and Cloud Endpoints for assignment, and scales using C2 instances; Halloween Doodle showed a 500,000 concurrent peak and Grenge measures ~250 entries/sec in load tests with no Open Match incidents. version 0.3→0.10 tweaks and Redis TTL/retry tuning make it production‑ready.

AI-written summary · about

  1. 0:00Start
  2. 2:34Online Game Architecture
  3. 4:31Life of a Match - Creation
  4. 5:32Life of a Match - Assignment
  5. 8:45Kick Flight's matchmaking
  6. 10:19Why we chose Open Match
  7. 16:15What were the challenges?
  8. 18:31About the game launch on Feb 13
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