How Dragon Quest Walk handled millions of players using Cloud Spanner
summary
Colopl runs Dragon Quest Walk on Cloud Spanner, handling over 5 million downloads in the first week and millions of monthly active users with thousands of queries/sec across hundreds of Spanner nodes. Engineering work includes a Laravel Spanner driver on GitHub, schema interleaving to avoid cross-node joins, presplit warm-up of splits before launch, and careful scale-in throttling to avoid 30s stalls; launch succeeds with zero Spanner-caused outages and claimed TCO savings versus other clouds and on‑prem.
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chapters (8)
- 0:00Intro
- 0:34Global games scale unpredictably, and legacy databases often cannot keep up
- 4:15Cloud Spanner TCO Analysis
- 5:38Game Overview Location based RPG for mobile
- 7:53Why we chose Cloud Spanner
- 9:23Integrating Cloud Spanner into Development
- 11:09Nuances of Using Cloud Spanner
- 17:03Architecture Overview (Simplified)
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