Tips from Industry Vets – Ken Wong
summary
Argues that making games is more important than making a game and maps a career path: starts with fan art, ships small projects like Hacky Cat, moves through studio work on Alice: Madness Returns to hit success with Monument Valley, then launches Mountains studio. Cites blunt data points — a past project scored 28 on Metacritic and Rovio iterated through 51 games before Angry Birds — and gives concrete habits: ship often (one game a week example), network, and protect sleep and wellness.
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