~/talk

Creating Video Games with Panda3D

TalkinItalianat EuroPython 2011 · 2011-06-20..06-26· [python, game-development]
links:none on file
slides:none on file

Presents how to create video games using Panda3D, the open-source 3D game engine. Covers the engine's Python API and workflow for building games (scene graph, models, textures, input, collision, and basic animation). Includes practical examples and tips for structuring a Panda3D game project.

AI-written summary · about

  1. 0:00Panda3D game creation
  2. 1:51Panda3D overview
  3. 3:37Real-time graphics basics
  4. 9:19Panda3D scene structure
  5. 17:35Game development tools
  6. 25:05Blender to Panda3D pipeline
  7. 29:25Scene organization
  8. 36:28Nodes and transformations
  9. 41:08Animation sequences
  10. 49:35Task management
  11. 57:08Event handling
  12. 1:02:18Lighting in Panda3D
  13. 1:06:19User interface
  14. 1:08:27Post-processing
  15. 1:15:36Physics engines
  16. 1:17:43Mini-game demo
  17. 1:22:50Game distribution
  18. 1:27:26Cross-platform performance
  19. 1:30:42Q&A
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