~/talk

Mobbing for the Win

Talkat Devoxx Belgium 2019 · 2019-11-04..11-08· [developer-experience, soft-skills]
links:none on file
slides:none on file

Claims that small mobs of about five people work best and groups above six get noisy, with a successful three-person pilot; mobbing uses 1 screen 1 keyboard and strict driver/navigator rotation (example hard limit: ~50 minutes). Teams take vertical slices—frontend, middleware, low level—build full-stack increments (example: a button that travels through middleware to hardware and back) and get immediate UX/product owner sign‑off. Emphasis is on shared code, fast end‑to‑end feedback, rapid learning and stronger team cohesion.

AI-written summary · about

  1. 0:00Intro
  2. 0:27Introduction
  3. 0:44What is mobbing
  4. 1:05Why is one screen important
  5. 1:27Communication
  6. 1:55Roles
  7. 2:17Taking Turns
  8. 3:58Fast Feedback
  9. 4:11Who is the Mob
  10. 10:39Why Mob
  11. 12:58How to Mob
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