Panel - Accessibility Challenges in 2020
summary
Panel lists concrete wins and gaps: an Xbox Adaptive Controller ships with two large buttons and dozens of 3.5mm ports so external switches map to any controller input, it works on Xbox/PC and showed up in a Super Bowl ad; caption use is widespread (one game found 65% of players enable captions, 90% keep them on); Google Play adds a visible blind-friendly tag for audio and screen‑reader games; automated AI fixes are useful but not sufficient — human review and participation from people with disabilities remain required.
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chapters (11)
- 0:00Introduction and panel setup
- 3:07Panelist introductions
- 17:16XBox adaptive controller demo
- 22:36Super Bowl ad and inspiration porn
- 35:11Discussion on inspiration porn
- 56:30Accessibility in enterprise companies
- 1:08:52Raising public awareness on accessibility
- 1:16:01Resources for learning accessibility
- 1:20:15Automated sign language and ASL
- 1:27:08Clear masks and lip-reading accessibility
- 1:28:38Final thoughts and closing remarks
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