Building a data driven brand
summary
WWE says launching WWE Network in 2014 plus a built DTC platform, data engineering and a 40-person data science team drives growth: 2.1M paying subscribers, 6 billion hours of video consumed a year with 80% outside the US and India as a top market. Company produces 1500 hours annually (500 pay TV, 600 AVOD, 400 DTC), localizes into ~30 languages, runs 600 live events and a talent training center, experiments with VR, and finds about 20 distinct viewer cohorts rather than one monolithic audience.
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