The impact of design on technical choices
summary
A case study of All-Star Fruit Racing (by 3DClouds.it) examining how game design, visual style and technical constraints influenced each other. The talk reviews the technical environment, specific difficulties and engineering decisions that shaped the kart-racing mechanics and feature choices.
AI-written summary · about
chapters (15)
- 0:00Welcome
- 1:55Star Fitte Racing intro
- 3:24Steam availability and future
- 5:10Fruit seasons world
- 8:40Design vs programming
- 11:28Vehicle structure and costs
- 13:55Driving model evolution
- 17:30Cartoon style details
- 18:12Move system and combos
- 21:02Vehicle design evolution
- 22:05Character design
- 25:15Design guidelines and color
- 26:20Prototyping and iterations
- 27:01Company and project journey
- 28:47Tips for developers
related talks
38mFrom Code to Design in Games: What a Technical Game Designer Does
25mFrom concept to realization: technologies and decisions in the Godot playground
22mGame Design for Competitive Gaming
26mDesigning in 3D Space, a practical Guide to Spatial Design
19mTime To Resolve
03mIncreasing Player Coupling in an Asymmetric Racing Game
43mGame Design lessons from designing Football, Tactics & Glory
25mGame Design Meets UX
