~/talk

Game Design Meets UX

Talkat UX Burlington 2016 · on Sunday, 2016-06-12· [ux-and-product-design, creative-coding]
slides:none on file

Game design techniques are translated into UX tactics with concrete claims and examples GameTheory applies them across healthcare energy and finance and cites usage data like 42% of Americans playing 3+ hours weekly and women 18+ being 33% of gamers vs boys under 18 at 15% The three practical levers are agency implemented as condensed cause and effect the difficulty curve that scaffolds progress and sustains flow and demographic specific rewards tuned by age and motive shown in interfaces from Destiny to Alto style mobile games

AI-written summary · about

  1. 0:00Start
  2. 1:31PERCEPTION
  3. 11:43What's the Difference between games and reality?
  4. 17:11REWARD RIGHT TO ACCELERATE ACTION
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