Aleksandr Shtachenko
where else to find them
no profile links on file
what they talk about
where they keep going back
- Games Gathering Kyiv3 editions2018–2022
on a stage with
- Andrey Morozonce
- Anton Seleznevonce
- Dmitriy Shudraonce
all 5 in the filters
who talks about the same things
- Rami Ismail16 talks
- Markus Kiukkonen2 talks
- Teemu Haila6 talks
- Graham McAllister3 talks
- Riku Rakkola3 talks
- Daniel Helmhold2 talks
| title | conference | date |
|---|---|---|
| How to Work with the Backlog | Games Gathering Summer 2022 | 2022-07-14 |
A talk by Alexander Shtachenko, CPO and game producer, explains how to work with a product backlog and prioritize tasks at different stages of a game project… | ||
| What Is a Producer Responsible For? | Games Gathering 2021 | 2021-11-30 |
The talk outlines the responsibilities and responsibility boundaries of a game producer, using concrete examples from hiring and running product teams. It… | ||
| Discussion panel Storytelling through game mechanics | Games Gathering 2018 | 2018-12-08 |
Panel argues concrete ways to tell story with systems: environmental layout in Dark Souls and Inside, timed failure via an oxygen HUD in Event Zero, awkward… | ||
| nothing matches | ||