Andrey Moroz
where else to find them
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what they talk about
where they keep going back
no series more than once — all 1 in the filters
on a stage with
- Aleksandr Shtachenkoonce
- Anton Seleznevonce
- Dmitriy Shudraonce
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who talks about the same things
one talk is not yet a subject
| title | conference | date |
|---|---|---|
| Discussion panel Storytelling through game mechanics | Games Gathering 2018 | 2018-12-08 |
Panel argues concrete ways to tell story with systems: environmental layout in Dark Souls and Inside, timed failure via an oxygen HUD in Event Zero, awkward… | ||
| nothing matches | ||