~/talk

What next for the biggest game in the world?

Talkat Web Summit 2016 · 2016-11-07..11-10· [game-development]
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Niantic recounts a chaotic launch with server crashes and rapid scaling on Google Cloud Platform, claims 500 million installs in two months, and lists concrete fixes: stabilizing servers, reintroducing the nearby tracker, adding buddy Pokémon and daily bonuses. Monetization mixes in-app purchases with sponsored locations (McDonald’s Japan, SoftBank, Lawson), Halloween in-game events drive a 13.2% lift in global DAU (19.2% in the US), and the product grows from four years of Ingress R&D under a multi-year Pokémon Company agreement.

AI-written summary · about

  1. 0:00Pokemon Go status and growth
  2. 3:57Managing viral growth
  3. 6:14Feature changes and safety
  4. 7:37Data privacy and partnerships
  5. 9:24Lessons from Ingress
  6. 12:17Advice for entrepreneurs
  7. 13:38Monetization and events
  8. 16:48Community and future vision
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