Films will exist in formats we can't yet imagine
summary
Claims that film becomes platform-agnostic storytelling backed by game-style production pipelines, with assets reusable across platforms and the need for new story rules per medium. Cites $100–200M spectacle budgets, winner-take-all box office returns, and VR adoption estimates: millions on mobile and tens of millions for immersive headsets in 1–2 years. Gives concrete builds: a Transparent high‑def window, VR in IMAX foyers, work with Google and Warner Bros on the Fantastic Beasts world, and a demo that mapped Washington DC onto Mars that audiences shared successfully.
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chapters (9)
- 0:00Introduction and welcome
- 1:40Future of storytelling and film
- 3:12Technology as film’s enabler
- 5:00Storytelling across multiple platforms
- 6:47VR’s role in film’s future
- 8:53Game-style production pipelines
- 9:34Examples of new formats
- 11:47Accessibility and flexibility of stories
- 12:50Creating the future of film








