~/talk

Secondary Motion for Performed 2D Animation

Talkat UIST 2017 · 2017-10-22..10-25· [creative-coding]
links:none on file
name:Wilmot Li
links:none on file
links:none on file
links:none on file
links:none on file
slides:none on file

System augments layered 2D artwork with three physically inspired rigs — the follow rig, the rest pose rig and the collision rig — implemented on Box2D and exposed with a few tunable parameters (stretchiness k and follow strength). Authors curate 29 animations and label 86 instances of secondary motion (trailing, swaying, jiggling), build real-time online rigs plus offline rigging tools, and run a user study where participants quickly produce plausible secondary effects though some parameter naming and handle-creation UX issues remain.

AI-written summary · about

  1. 0:00Introduction to secondary motion
  2. 1:10System input and goal
  3. 2:15Secondary motion categories
  4. 3:20Limitations of prior work
  5. 5:30Key contributions and approach
  6. 6:37Rig design properties
  7. 8:02Workflow and handle types
  8. 9:53Constrained dynamics framework
  9. 10:15Follow rig for trailing motion
  10. 11:25Rest pose rig for jiggling
  11. 12:30Rope-based rest pose rig
  12. 13:13Collision rig for interactions
  13. 14:20Combining multiple rigs
  14. 15:25Demo of rig applications
  15. 15:48User study and feedback
  16. 16:52Future work and improvements
  17. 17:36Conclusion and thanks
  18. 18:20Q&A session
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.