Picasso, Geometry, Jupyter
summary
Computationally replays Picasso’s eleven prints by computing pixel masks for the 11 prints and the ten transitions, producing color-coded diffs that mark unchanged, removed and added strokes; uses Python, OpenCV and Jupyter with interactive widgets to animate line-by-line interpolations and onion-skin sequences; applies a Douglas–Peucker line simplification (tunable tolerance) to approximate the final abstraction and shows where the algorithm succeeds and where it makes different, revealing mistakes.
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chapters (9)
- 0:00Start
- 0:39How To Draw an Owl
- 2:16Picasso Got Stuck
- 4:09Lithography
- 18:32The Douglas Puker Algorithm
- 19:16Triangle of Abstraction
- 19:39Pure Abstraction
- 24:47Color Code
- 26:34Interactive Widgets
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