~/talk

The Security of Classic Game Consoles

Talkat Strange Loop 2017 · 2017-09-28..09-30· [security]
speakerdeck:kpshek
slides:none on file

Describes concrete mechanisms and breaches: the NES uses a 10NES lock/key chip (snipping pin 4 or cloning the rabbit chip defeats it); Sega Saturn hides a private static wobble signature on GD‑ROMs but attackers use a disc-swap attack instead; Dreamcast runs GD images via a MIL‑CD trick and burned CDs; PlayStation is compromised by a parallel‑port injector; Wii Zelda save files execute a buffer‑overflow; modern consoles fall to old WebKit CVs — each case names the exact tool or tweak and whether it works.

AI-written summary · about

  1. 0:00Intro
  2. 0:30About Kevin
  3. 1:13The History
  4. 4:00The Seal
  5. 6:04Mega Man 2
  6. 8:03Intellivision II
  7. 10:42Nintendo
  8. 17:23Sega Genesis
  9. 19:06Sega Saturn
  10. 23:05Sony Playstation
  11. 27:19Sega Dreamcast
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