How to Be a Superstar AR Developer
summary
A lightweight Java 3D engine called SXR SDK Java engine runs on Android with Vulkan/OpenGL, loads glTF/FBX/OBJ via Assimp, adds Bullet physics, resonance spatial audio, animated avatars and a configurable PBR/Phong pipeline; it integrates ARCore and AR headsets for plane detection, anchors and cloud anchors for shared AR, and a hacked prototype AR HMD uses an external USB camera with ORB‑SLAM‑style tracking; all code is open source on github.com/sxrsdk.
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chapters (7)
- 0:00Introduction to AR adventure
- 1:24SXR SDK overview and features
- 7:04Building an AR app with SXR SDK
- 11:42Advanced AR demo and hardware
- 13:27SXR runtime and OpenXR
- 16:36Workshop and hackathon details
- 20:10Q&A session
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