How to Develop with Qt for Multiple Screen Resolutions
summary
Shows how one codebase uses QML and Qt Quick for adaptive UIs while C++ stays for platform‑specific logic; claims 10,000 developers use V‑Play with hundreds of published games and several million downloads. Demonstrates a Flappy Bird clone rebuilt in 800 lines of code, a messaging app in ~100 lines, Twitter client ~800 and a widget showcase ~330. Provides components (master/detail, V-Play apps SDK, density independence), plugins for push, chat/multiplayer, leaderboards, and analytics (Google Analytics, Flurry) and links to vplay.net.
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chapters (6)
- 0:00Introduction and speaker background
- 4:56Qt and QML for responsive design
- 7:22Live demo of responsive apps
- 12:17Increasing user retention in apps
- 20:51Analytics and measurement tips
- 21:57Q&A session
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