~/talk

Exploring WebVR

Talkat NG-BE 2019 · 2019-12-05..12-06· [webxr, angular]
github:sazimi
slides:none on file

History notes that stereoscopes start in 1833 and flight simulators train about 500,000 pilots by WWII, then Oculus in 2012 makes VR practical. Concrete build: an Angular component that NPM-installs Babylon.js, creates engine → scene → camera (uses ArcRotate camera), lights, meshes, materials and positions, then calls createDefaultVRExperience to enable VR. Works in Chrome/Firefox (Safari limited), uses WebVR API emulation for desktop testing; controllers and motion-sickness remain unresolved practical limits.

AI-written summary · about

  1. 0:00Start
  2. 3:56HOW DOES VR WORK?
  3. 14:48babylon.js
  4. 19:13SCENE
  5. 24:04MATERIALS
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