Write Uno Time, Run Everywhere with the Uno Platform
summary
Shows a working .NET/XAML single-codebase that compiles to Android, iOS, Windows and WebAssembly using the Uno Platform; demos use Visual Studio (and Rider/VS Code options), the Uno CLI tool Uno check, and a Pixel 9 emulator. Builds target .NET 8, require Android Internet permission plus the 10.0.2.2 workaround for local APIs, and use System.Text.Json for API calls. Live features: a visual designer (paid preview) and hot reload binds only (binding updates work, adding events requires restart). A contacts API demo mostly runs but a recent Uno update causes intermittent failures.
AI-written summary · about
chapters (12)
- 0:00Introduction
- 3:23What is Uno Platform
- 8:02Uno Platform architecture
- 15:50Supported frameworks
- 21:07Setting up Uno Platform
- 24:41New Uno project
- 33:12Running the app on Android emulator
- 36:02Hot reload and UI
- 39:40Designer tool demo
- 42:07APIs and permissions
- 47:15Fetch contact data
- 57:13Troubleshooting
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