How To Do Augmented Reality On The Web — The AR.js Open-Source Project
summary
WebAR is practical: AR.js is an open-source, pure-web stack using WebGL/WebRTC and integrates with A-Frame/three.js/Babylon, reporting to ARKit and ARCore when available and falling back to marker tracking otherwise. A working demo is a cube-on-marker and portals, refraction and a dancing Miku. The codebase fits in 10 lines of HTML to start, targets 60 FPS on two-year-old phones, and routes device-specific tracking to the best available API.
AI-written summary · about
chapters (9)
- 0:00Intro
- 0:25What is augmented reality
- 2:19Basic example
- 4:05Demo
- 8:52What happened after ARjs OS
- 13:30Examples
- 16:33RGS
- 19:10Refraction
- 21:49Applications
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