~/talk

The Lowland Clearances

Talkat Interaction | Unfinished Oslo 2017 · on Wednesday, 2017-03-15· [creative-coding]
links:none on file
slides:none on file

A site-specific LARP stages Victorian-era North London clearance history (about 30,000 people cleared) in a bare theatre basement where audiences become players who build miniature houses, adopt classed characters and confront landowners played by actors. Design uses six pre-authored events (sewers, jobs, building works) as macro levers; actors hold more information but act for character motives only. Building houses proves most effective; results vary across six runs—power dynamics feel real but sometimes frustrate players.

AI-written summary · about

  1. 0:00Introduction and speaker welcome
  2. 1:10Theater as political landscape
  3. 5:05Inspiration behind the Lowland Clearances
  4. 8:58Designing immersive action over environment
  5. 13:11Role of actors in LARP design
  6. 16:46Systemic framework and player agency
  7. 19:15Molecular and molar levels in LARP
  8. 20:18Conclusion and final thoughts
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