Crafting crazy & collectively constructive creative coding concoctions
summary
Live builds a chaotic, crowd-controlled hero section: a multiplayer forklift game that loads DOM pieces and fragments into a landing page, driven by StackBlitz for in-browser dev, a Nuxt client, a 3D scene in 3js + cannon-es for physics, and low-latency streaming via Agora + PartyKit on Durable Objects. The audience (uploader promises 50,000 people; actual groups of ~80 per forklift live-test) controls forklifts, there’s a ~4–5s stream lag, the result is messy but a dynamic hero is generated from live images.
AI-written summary · about
chapters (7)
- 0:00Introduction
- 1:11Live coding hero section
- 8:39Forklift control demo
- 15:47CSS and shader chaos
- 17:31Behind 3D scene
- 19:16Creative coding mistakes
- 20:17Q&A








