Audiovisual Programming in Live Performance
summary
Workshop-style session that walks through building short live-coded pieces that combine synths and shader visuals and performs them successfully, showing concrete patterns for mapping audio events to visual changes and handling timing drift with browser APIs and scheduling strategies. Demonstrations use Gibber, Hydra, the Force and other web tools, compare latency and frame alignment tradeoffs, and leave participants with ready-to-run examples and deployment notes for laptop-based live sets.
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