~/conference

Web Audio Conference 2019

date:2019-12-04..2019-12-06
location:Trondheim, Norway
series:Web Audio Conference · 3 editions
editions:[Web Audio Conference 2018, Web Audio Conference 2019, Web Audio Conference 2021]
titleauthorlength
Composing Spatial Music with Web Audio and WebVRCem Çakmak21m
A web-based spatial piece is implemented for binaural listening and 360 visuals using WebVR and Web Audio, aiming to make higher-order ambisonics accessible…
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Combining Collaborative & Content Filtering in a Recommendation System for a Web-based DAWJ.Smith25m
EarSketch implements a hybrid recommender that combines collaborative co-usage statistics from 20,000 scripts with content similarity computed via STFT and…
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Sounds Aware: A Mobile App for Raising Awareness of Environmental SoundTate Carson19m
A web app runs on a phone, extracts MFCC features with Meyda on-device, classifies sounds with a simple k‑nearest neighbor model and maps detected anthrophony…
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Connecting Web Audio to Cyber-Hacked Instruments in PerformanceAnthony T Marasco, Jesse Allison20m
Project connects hacked hardware to Web Audio using Bendit I/O and NexusHUB, claiming to expand networked-performance device types beyond phones. Bendit I/O is…
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QuaverSeries: A Live Coding Environment for Music Performance Using Web TechnologiesQichao Lan18m
A single‑page web app implements a new domain‑specific, functional-style live‑coding language that represents sequences with underscores and divides a bar into…
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Bringing the TidalCycles Mini-Language to the WebCharlie Roberts23m
A small JavaScript library implements the TidalCycles mini-notation by parsing the quoted pattern strings with PEG.js parsing expression grammar, returning…
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From the museum to the browserKaushal Sali22m
A tangible museum step sequencer called GrooveMachine is translated into a browser app that preserves a looping step-sequencer metaphor while shifting from a…
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The application of Networked Music Performance technologyMiriam Iorwerth22m
Case study at the University of the Highlands and Islands shows one‑to‑one Networked Music Performance works over domestic gear (laptop webcams, audio…
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Opening the Dragon's Den: Interactive Welcome to Baton Rouge Entrepreneurship WeekJesse Allison22m
A reactive entryway is built with a curved wall projection, a GoPro feeding a Blackmagic capture card into jitter for video tracking + web audio, a floor…
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Responsive Space. Liveness through spatial distribution of sound and imageRaimund Vogtenhuber18m
A working performance framework combines a multichannel speaker-array, up to three projections, a local WiFi webserver and mobile browsers so audience phones…
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Flexible visualization of sound collectionsGerard Roma20m
A browser library is built that converts framewise spectral descriptors into per-sound vectors, constructs a K‑nearest‑neighbor graph (k≈15), and experiments…
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Towards Large-Scale Artistic Practice with Web TechnologiesLuis Arandas17m
A web-native audiovisual platform called Akson implements a centralized server that logs state and relays interactions so multiple clients share a single…
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Creating a DJ-ready Web Player for Interactive MusicAttila Haraszti21m
A web player using an HLS-like chunked streaming playlist serves short segments so a full-song composition becomes seekable and modifiable in real time…
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Soundworks - A Framework for Networked Music Systems on the WebBenjamin Matuszewski19m
Soundworks is a JavaScript framework for distributed multimedia on the web that ships a new major version focused on state management and a much smaller API…
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On our Past, Present, and Future with Web Audio TechnologiesNorbert Schnell39m
A participatory keynote builds a browser-based system that lets the audience join by phone and headphone, hand a mic between users, and form ad hoc jams —…
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FAUST online IDEShihong Ren, Michel Buffa27m
A web IDE compiles FAUST via WebAssembly FAUST compiler into self-contained plugins that export an AudioWorklet + HTML UI, plus generated Web Components for…
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Essentia in the browserLuis Joglar-Ongay16m
Essentia compiles its C++ core to WebAssembly with Emscripten → WebAssembly and ships JavaScript glue that already runs key detection, loudness metering…
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Comparing apples to oranges: A comparison of AudioWorklet polyfillsChristoph Guttandin17m
Compares five AudioWorklet polyfill approaches and shows which actually match the real API: ScriptProcessorNode + WebWorker (initial polyfill), main-thread…
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An AudioWorklet-based Signal EngineFrancisco Bernardo, Chris Kiefer, Thor Magnusson25m
A web-based live coding playground called Sama compiles EBNF grammars into DSP that is injected and dynamically evaluated inside an AudioWorklet-based engine…
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Join my party! How can we enhance social interactions in music streaming?Cornelia Metzig14m
Collaborative web app maps songs onto a 2‑D mood plane using valence and arousal coordinates from Last.fm, with 10,000 tracks streamed as 15s Deezer previews…
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Design of a real-time multiparty DAW collaboration applicationScott Stickland23m
A browser interface uses Web MIDI and WebRTC to send MIDI control data rather than audio, syncing Cubase Pro instantiations by streaming MIDI Timecode and MIDI…
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Facilitating Team-Based Programming Learning with Web AudioAnna Xambó21m
An eight‑day intensive course pushes interdisciplinary master students through individual mini‑projects and then three cross‑campus team builds, using Web…
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iMuSciCA: A Web Platform for Science Education Through Music ActivitiesKosmas Kritsis24m
iMuSciCA: A Web Platform for Science Education Through Music Activities by Kosmas Kritsis (Athena Research Center), Manuel Bouillon (University of Fribourg)…
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Csound Web-IDESteven Yi23m
Browser-based IDE that runs WebAssembly Csound in a web worker and recreates a desktop workflow with a browser file system supporting multi-file projects and…
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Building an intuitive web-based musical instrumentAshish Dubey17m
Pastelloops is a web instrument that maps the canvas Y coordinate to pitches from a chosen scale and maps brush texture to timbre, letting users draw melodies…
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MAIA Util: An NPM Package for Bridging Web Audio with Music-theoretic ConceptsTom Collins22m
MAIA Util is an NPM package that puts concrete music-theory tools into Web Audio projects: it performs symbolic time conversions across changing time…
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Interference: Adapting Player-Music Interaction in GamesMatthew Wang20m
Multiplayer web-based music game designed for live performance that generates real-time music from player actions and a feedback loop between proactive and…
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Recent and Future Evolution of the Web Audio APIPaul Adenot49m
Repository activity shows 358 commits since WAC 2018 and about 139 pull requests merged this year, leaving nine hard issues; work focuses on tightening…
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The Audio Community GroupChristoph Guttandin12m
A W3C Audio Community Group exists alongside the paid Audio Working Group to let anyone propose changes to the Web Audio API, raise gaps in the Web MIDI API…
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The new WAC website: towards a sustainable conferenceJørgen Varpe, Eigil Aandahl17m
Centralized site collects proceedings from 2015–2018 and generates consistent pages with abstracts, BibTeX and PDF/video links; build uses Eleventy static-site…
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W3C and the WAC communityDiéssica Gurskas, Paul Adenot, Christoph Guttandin, Michel Buffa39m
Discussion lays out concrete changes and gaps: AudioWorklet lets native‑style DSP run in browsers, a new noise generation node is added after gap analysis, and…
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Industry & AcademiaJohan Pauwels, Norbert Schnell, Rebekah Wilson, Hiroyuki Takakura31m
Panel discussion compares concrete workflows: networked near‑real‑time tools for post‑production (remote DAW collaboration used in production, distributed…
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AccessibilityAndreas Bergsland, Miranda Moen, David Brüggemann, Monica Ruud40m
Panelists explain concrete accessibility work in music tech: turning wheelchairs into instruments, motion‑to‑sound devices and IMU sensors, and using VoiceOver…
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Becoming Latency-NativeRebekah Wilson42m
Performance claims that musicians can treat networked audio as a native platform, demonstrated by a live duet across 1,325 km with ~4.4 ms one-way delay using…
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Responsive SpaceRaimund Vogtenhuber11m
A framework called Responsive Space connects a local Wi‑Fi without password to a webserver so audience phones load javascript visuals in browser and either…
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Cyclic GibberingCharlie Roberts11m
Live coding demonstrates a browser-based implementation of the TidalCycles mini-notation inside Gibber, running patterns and sequencing entirely in a tab. The…
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gravity|densityAnthony T Marasco, Jesse Allison14m
A system repurposes hacked CD players as fixed glitch sources, samples their output in real time, and streams those samples to audience phones via the web app…
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Three Pidgins: Live Coding PerformanceFrancisco Bernardo, Chris Kiefer, Thor Magnusson21m
Three Pidgins: Live Coding Performance by Francisco Bernardo (University of Sussex), Chris Kiefer (University of Sussex) and Thor Magnusson (University of…
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map mopGerard Roma10m
A live piece maps a corpus of roughly dozens of recordings from various analog devices onto a responsive multi-touch tablet interface that is projected for the…
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Trondheim EMPOeyvind Brandtsegg, Anna Xambó, Trond Engum, Andreas Bergsland, Carl Haakon Waadeland16m
Trondheim EMP Repository processing by Oeyvind Brandtsegg (NTNU), Anna Xambó (NTNU), Trond Engum (NTNU), Andreas Bergsland (NTNU); Carl Haakon Waadeland…
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Jam SessionArnfinn Killingtveit, Martin Palmer, Guergana Tzatchkova18m
Live collaborative set by TARFIELD (Arnfinn Killingtveit and Martin Palmer) and Guergana Tzatchkova that uses Web Audio-based instruments and looping to build…
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Jam SessionAriane S Stolfi, Raimund Vogtenhuber, Guergana Tzatchkova, TARFIELD16m
Live collaborative improvisation using Web Audio API browser patches and microphones plus MIDI controllers builds layered textures, rhythmic loops and…
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Jam SessionMichel Buffa, Luis Arandas, Steven Yi, Çağrı Erdem, Ariane S Stolfi, Guergana Tzatchkova14m
Six people improvise together over browser audio, demonstrating a working browser-based audio jam with six performers connected and synced in real time. The…
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Performing with QuaverSeries Live Coding EnvironmentQichao Lan, Çağrı Erdem, Alexander Refsum Jensenius18m
Uses the web-based QuaverSeries collaborative live coding environment and its domain-specific language to write programs that generate ambient techno. Three…
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Jam SessionJesse Allison, Francisco Bernardo, Michel Buffa15m
Jam Session by Jesse Allison, Balázs Kovács, Francisco Bernardo and Michel Buffa.
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Jam SessionAda Hoel, Norbert Schnell, Julian Woodward, Jesse Allison, Guergana Tzatchkova19m
Five performers improvise a live ensemble using browser-based Web Audio instruments and network-synced improvisation, demonstrating that a multi-person jam can…
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Jam SessionGarth Paine, Guergana Tzatchkova, Nikita Kabardin16m
Jam Session by Garth Paine, Guergana Tzatchkova and Nikita Kabardin.
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Jam SessionS. Rudnick, N. Kabardin, G. Tzatchkova, A. Hoel, N. Schnell, S. Ren18m
A browser-based live improv system demonstrates a multi-user audio jam built with the Web Audio API and WebRTC, connecting six performers over the network…
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GrainFieldBenjamin Matuszewski, Norbert Schnell, Daniel Formo, Ariane S Stolfi19m
GrainField by Benjamin Matuszewski (Ircam) and Norbert Schnell (Furtwangen University). Performers: Daniel Formo (NTNU) and Ariane Stolfi (Federal University…
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Workshop on AudioWorkletPaul Adenot01m
Compares native audio performance to the Web Audio API and demonstrates concrete prototypes that combine AudioWorklet + WASM with SharedArrayBuffer and Atomics…
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Designing and Performing with Live Coding LanguagesF. Bernardo, C. Kiefer, T. Magnusson01m
Hands-on workshop that teaches how to design tiny live-coding languages and use them in performance using Sema, a web-based toolkit that runs in the browser…
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Live coding with MakkeróniBalázs Kovács01m
Makkeróni is a web-based live coding system that simulates a Linux shell and exposes both standard BASH-like commands (ls, cat, help) and audio-specific…
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Audiovisual Programming in Live PerformanceCharlie Roberts01m
Workshop-style session that walks through building short live-coded pieces that combine synths and shader visuals and performs them successfully, showing…
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Diversity WorkshopMiranda Moen, Victoria Øverby Steinland, Andrea Hegdahl Tiltnes, Kari Dahn01m
Two-module workshop presents concrete practices: The Art of Balance leads a bias-mapping exercise and a structural-barrier checklist for hiring and…
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Live coding with MakkeróniBalázs Kovács21m
Makkeróni is a browser-based live coding environment built in JavaScript that simulates a Linux shell and exposes audio-specific commands like play, freq, tone…
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Live coding with MakkeróniBalázs Kovács21m
Makkeróni is a web-based live coding environment that simulates a Linux shell and exposes audio commands like play, tone, freq and FM/modulation controls; it…
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Live coding with MakkeróniBalázs Kovács22m
Makkeróni is a browser-based live coding shell that runs BASH-like commands plus audio ops like play, freq and tone, and it demonstrates a working step…
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Live coding with MakkeróniBalázs Kovács32m
A web app that mimics a Linux shell and exposes BASH-like commands plus audio-specific ones for synthesis (play, freq, tone), with pipes, wildcards and history…
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Audiovisual Programming Workshop by Charlie Roberts. Part 1.Charlie Roberts28m
Live shader coding shows how tiny GLSL fragment programs (often ~13–14 lines) run once per pixel on the GPU, using uniforms like time and a UV position to make…
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Audiovisual Programming Workshop by Charlie Roberts. Part 2.Charlie Roberts33m
Fragment shaders render one pixel at a time using UV returns -1 to 1 so multiplying color by P.y creates a central black band; animated stripes come from…
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Audiovisual Programming Workshop by Charlie Roberts. Part 4.Charlie Roberts38m
Workshop shows Hydra doing real-time video feedback by sending render targets to o0–o3 outputs and using the previous frame in functions like modulate, blend…
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Audiovisual Programming Workshop by Charlie Roberts. Part 3.Charlie Roberts34m
Historical film examples show painters drawing directly onto film and optical soundtracks for tight or impressionistic sync; one clip uses Oscar Peterson trio…
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