Art.js
summary
Builds a working live‑coded demo: a single HTML file using 2D canvas and Web Audio (a ScriptProcessor with a 2048 buffer) that runs a Conway‑like Game of Life, generates procedural sound and a simple flute/crash kit, and draws neon columns. Shows concrete tricks: cheap motion blur by painting a 10% black rectangle each frame, decompose HSL into shifted RGB for an order‑of‑magnitude speedup, small procedural WAVs/~180 bytes or live generation via audio callback, 12 vertical beams, and everything visibly syncs and runs.
AI-written summary · about
chapters (10)
- 0:00Start
- 1:01DEMOSCENE
- 1:14CREATIVE CODING
- 3:08CREATIVE MINDSET Abusing the standards +
- 4:48ONE PRIMITIVE AND ONE FORMULA
- 5:12Dirty trigonometry
- 7:55COLORS
- 9:14MOTION BLUR
- 10:16Audio element or Web Audio Api
- 12:35RENDER LOOP








