Alpha, Beta, Gamer: Dev Mode
summary
Live performance mixes playable web games, standup, and a rapid build of a platformer made from audience artwork; set pieces include a cooperative Flappy Bird warmup with recorded high scores (best Edinburgh run 9, later team run hitting 121), an inverted clapping challenge with a historical max score of three, remakes of Pong/Space Invaders/Tetris and Sims anecdotes, then a live cheer-to-jump Mario homage assembled in minutes, debugged onstage (jump gravity vs lateral velocity) and played to reclaim the stolen hats.
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chapters (7)
- 0:00Start
- 2:01Flappy Bird
- 11:23Pong
- 14:26Tomb Raider
- 18:00Tetris
- 22:11The Sims
- 29:33Assassin's Creed Unity
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