~/talk

We Will All Be Game Programmers

Talkat JSConf EU 2014 · 2014-09-13..09-14· [javascript, creative-coding]
slides:none on file

Argues that many web apps already borrow from games and demonstrates concrete techniques: uses game loop + requestAnimationFrame to keep simulations alive, a reproducible physics demo (Newton engine, version 500 of a stable box) that proves a time buffer yields identical runs across devices, and an update method pattern to decouple entities. Points out architectural parallels (Doom 3 scene builder vs React’s virtual DOM), shows a working HTML5 Minecraft‑like game with audio and upgrades, and says developers will adopt these patterns widely.

AI-written summary · about

  1. 0:00Intro
  2. 1:05Heroku
  3. 3:45Why JavaScript
  4. 4:09Google Maps vs GTA
  5. 5:03Google Maps 2013
  6. 5:52Moon Patrol
  7. 7:39Interactive virtual environment
  8. 7:55Famous game engine
  9. 8:31Doom 3 architecture
  10. 9:43Its inevitable
  11. 10:02JavaScript
  12. 10:35PollyCraft
  13. 10:59Tooling Marketplace
  14. 11:19Game Dev Techniques
  15. 11:41Game Loop
  16. 16:43Dependency Injection
  17. 16:55Time Buffers
  18. 17:42Physics
  19. 18:04Time Buffer
  20. 19:28Newton
  21. 21:22Event Loop
  22. 22:48Outro
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